Archive 17/01/2023.

Vegetation example

smellymumbler

Is there any vegetation rendering example for Urho3D? Like this one for Ogre: http://www.ogre3d.org/forums/viewtopic.php?f=25&t=85626

rasteron

Hey smellymumbler,

For the grass part, you can check out Lumak’s 10K grass nodes…

Hope that helps.

smellymumbler

Is there anything like automatic billboarding for trees and stuff?

Eugene

I have written some vegetation stuff including grass, billboards, per-instance wind and smooth LOD transition, but it is pretty dirty and I haven’t published it.

So, it is possible in Urho via almost standard rendering classes.

Lumak

I’d like to see this released, dirty or not, and have others contribute to it.

smellymumbler

Very impressive, thank you! :slight_smile:

Eugene

@Lumak

I am not going to support this repo.
However, if one find this code useful, one may use it.

Lumak

Awesome, thx Eugene.