Hi all,
Looking for more clarification towards the StaticModelGroup -
Am I able to effectively update the position of the node constantly with Rigidbodies?
Currently, when testing my project, I can display 1024 nodes as a test perfectly fine but when I give each of them a random linear velocity and set their mass to 1.0f, the performance tanks completely.
Am I wrong in thinking that SMG’s work like this? Are they designed to be static, or am I doing something wrong?