I did a thing!
So I have some initial work on improvements to the reflection system. Still very much a work in progress, but I has a fork of Urho3D on my github that has the initial work. It loaded up the NinjaSnowWar example just fine, though it needs a much more thorough battery of testing to make sure that everything works as it should. :mrgreen:
Compiled and ran just fine on Apple LLVM 7.0.0