Archive 17/01/2023.

Litbase

1vanK

I can not understand why is needed this pass. What exactly does he do?

EDIT:
I tried to remove from Diff.xml and and nothing has changed.

1vanK

Does the profit of saving one pass, when it is needed to perform various checks and sorting light sources?

EDIT: It seems that Unity uses a similar method docs.unity3d.com/Manual/RenderTe … ering.html

1vanK

[quote=“Sinoid”]I don’t understand what you’re asking?

I assume that’s does the combined pass benefit outweigh the costs associated with it in View processing? Yes, it should - other than “you go in this batch queue” and some minor tests there isn’t anything notably different about litBase vs a lighting pass.[/quote]

Yes, that’s what I was asking :slight_smile: Sorry for my english :slight_smile: