Archive 17/01/2023.

Can’t build Urho with physics turned off. Bug?

Enhex

If I configure CMake to make a build without Physics, LogicComponent throws errors about the physics event handles.

Not sure if it’s a bug or I’m doing something wrong.

Edit: Could have something to do with Urho2D?

thebluefish

LogicComponent should only be attempting to use the physics events if URHO3D_PHYSICS is defined. Definitely sounds like a bug.

gawag

I tested disabling physics and it aborted in my case in AngelScript stuff. Opened an issue: github.com/urho3d/Urho3D/issues/1216
Can you give more details about your case? System? Other options? Urho version?

Enhex

I posted on the Github issue.